Sketching to help us visualize how we wanted the Cave Golem to interact with the player's room in Mixed Reality
Figuring out how the Golem would appear in the room and interact with the player in MR
Character Design: Cave Golem Boss
The cave boss I designed for Mythic Realms! I had a lot of fun with this guy, and we went through a lot of iterating to figure out exactly how we wanted it to look and act.