Death's Game - Jack / Player 1

Our first player character, who was a proof of concept for a modular player avatar system that would allow for some customization and cosmetics

Our first player character, who was a proof of concept for a modular player avatar system that would allow for some customization and cosmetics

4k verts

4k verts

Modular breakup

Modular breakup

Rough sketch / design to help us decide what we wanted the vibe of our player characters to be.

Rough sketch / design to help us decide what we wanted the vibe of our player characters to be.

Death's Game - Jack / Player 1

This character was a proof of concept for a modular character/player avatar system I was working on for Death's Game. He's the first of a our player character asset sets, and we used him as a placeholder and proof of concept. I designed a modular workflow for the characters, and concepted, modeled, textured, and rigged this initial one.
Since we had plans to expand this modular set, I designed him with future modular pieces in mind, and laid out UVs in a way that would allow for more models to be added. We opted to divide these modular characters into 3 materials: one for the skin tone, one for upper body modular parts, and one for lower body.