Scythe Knight was one of two projects I worked on during "HakJam" at HakJak in 2023. It was a week-long game jam for the company, where we had the freedom to try something new or explore a topic we liked.
Scythe Knight is a short pixel game about parrying enemies and a final boss. I used it as a chance to practice pixel art and 2D animation! We needed the wind up and tell to be significant on enemy attacks so the player could time their parry, so I had fun playing with those frames of the animations. In total, I created an environment, designs for 3 characters, and 8 animated sprites, along with a few UI elements.